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Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY
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Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY
![When i export an obj from blender and import it into 3ds max 2013, it collapses on itself. : r/3dsmax When i export an obj from blender and import it into 3ds max 2013, it collapses on itself. : r/3dsmax](https://external-preview.redd.it/zeEfbv3hTIymjQI_GOX6KKFpQ7Jg68HR20JEvNEzoxI.jpg?width=640&crop=smart&auto=webp&s=21141382e972098e83ee9463277e464b09596df9)
When i export an obj from blender and import it into 3ds max 2013, it collapses on itself. : r/3dsmax
![Texture looks inverted when applied to Mesh (imported from 3DS Max) - Rendering - Unreal Engine Forums Texture looks inverted when applied to Mesh (imported from 3DS Max) - Rendering - Unreal Engine Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/8/4/48471b6bb331e051e811018ef8ec720f3052bdab.jpeg)
Texture looks inverted when applied to Mesh (imported from 3DS Max) - Rendering - Unreal Engine Forums
![texturing - Using the 3DS file export in 2.93 - how to export with textures? - Blender Stack Exchange texturing - Using the 3DS file export in 2.93 - how to export with textures? - Blender Stack Exchange](https://i.stack.imgur.com/wQzGR.jpg)